Hey, I’ve been trying to get a simple Eye shader with as little noise as possible, but the shine never feels right for some reason.
In this render, this is the best I could do thus far, and well, it still doesn’t look right.
They look very dark for some reason, and I also rendered it with an HDRI but they were still dark anyway.
How can I achieve a simple good looking eye node setup? It doesn’t have to be uber realistic, just needs to work right.
Here is the blend file: https://mega.nz/#!AdMCiS6D!KMrQDz1mR-2A3adlni3UmNbnbTjRujOYPmUi3Zaj-Lo
P.S. The Eye textures are not mine, so dont run away with them.