Hi, there!
Looks like I’ve had a blind spot about this Eyebrows Rigging issue for some time already. There are certain Cartoony Expressions that just cannot be achieved if these Snapping Artifacts are not solved! So, this is actually a grave issue!
Do you know this issue? Maybe you know an alternative?
Maybe not use Shrinkwrap Modifier?
I first thought it was a problem of the Eyelashes Meshes, because they were part of the Face Mesh (so they would be Targeted by the Shinkwrapping Eyebrows); but, I’ve made a test (Separated the Eyelashes Meshes into a different Mesh Object), but it turns out, even if that was one part of the issue, the problem persists, apparently simply because of the big Mesh Geometry cavity that exists in-between the Eyebrow and the Top Lid Crease (or Top Eyelid), and how that relates to the Control Rig with Shrinkwrap Modifier (see the clip).
I don’t know any content addressing this. But it should be pretty standard and I’m just doing the wrong way?
Thanks!
Also, as a reference of what would be a proper solution to Eyebrows Rig, check this out (you can note that at the beginning, there is even a presentation of 2D artwork, Character Drawing Expressions for the Eyes Region; so this is thoughtful development):