I’m working on a little turtle character (first 3d character ever :D) and with the modeling the only things left are the tongue and eyelids. Is there a general way going about modeling eyelids on a character? Adding another object being the eyelids? Editing the current model and just extruding over the eyeballs? I have a subdivision surface modifier if effect if that changes anything. I’m just stuck here
A few pictures to help: