Hello! I’m trying to model a chibi Ken from Tokyo Ghoul and have gotten as far as the eye-patch mask! I’ve hit a dead end trying to make the eye-patch fit round the head perfectly. Anyone know how i can achieve this?
Shrinkwrap modifier with a vertex group of vertices that touch the skin.
The snap tool should do the trick. At the bottom of the viewport is a magnet symbol. When using the snap tool, I would recommend also switching the element (in the box beside it) to snap to faces, for the cleanest use.