eyes dont stay connected to BBB characters

Ive just recently installed Blender and downloaded the Big Buck Bunny characters to do some test animations. However when i move the body in X,Y or Z the eyes stay in place and do not stay with the character.

Why is that? am i doing something wrong or is there a fix?


If I understand you correctly, you are moving the actual body mesh. You should move the bone that moves the entire body instead, because the eyes will eventually be parented to it.

i think ive tried the bone… however the selecting the character seems a bit odd to me at the moment… left click and then choose a translation or rotation.

are there any gui pickers or is there a way to find the bones … maybe a view option i am missing?

im not getting any results at the moment… not sure if the characters are completely rigged…