Hello, I have been having some trouble with rigging the eyes and eyelids of my character Ratchet in blender and cant seem to get them to rotate 1:1 with the bone, this is most troubling when trying to close the eyelids to cover the eyes all the way. When I try, they get close but snap back to other angles! pretty frustrating and hope someone here can help me. Thank you :spin:/
No blend file to look at - errr, this makes our lives difficult, I suspect that although you have weight painted to the eye bone 100%, you still have the vests painted to another bone, cannot tell without seen the file though.