I was following tutorials on CGcookie and couple other’s found around and they had part of the tutorial showing how to make that glossy glassy look for outside of the eye. It came out lookin great! However; when the update for 2.6 came out, something changed. I can’t seem to figure out how to make that look again on outside of the eyes…

http://cgcookie.com/blender/2010/02/08/creating-an-eyeball/ there’s the tutorial followed, I’m not quite sure how to ajust for the update.

Also, the bloodveins on eyes, I can’ts eem get them looking nice… when I try draw them over in another program, it looks pixely on my eye instead of smooth line, any sugestions how to make look nice?

here is link of piccie for how it’s turnin out so far http://www.pasteall.org/pic/26615

Shouldn’t this be under Materials and Textures?

is there a way to make a colored eye without photoshop?

yes, you can make a procedural eye using texture channels of type ‘blend’

ok cause i didnt like the way the video eyes was made

also, you can do the red veins using a marble texture, in combination with a blend texture set to stencil.