If you animate a property of a texture, does it produce an F-Curve and if so, how do you view/edit that curve in the curve editor? Specifically, I have a texture (world) that I use only in the compositing and I have the size animate (through keyframes on the property, not a time node). It produces a data block in the outliner (texturenameAction), but it doesn’t show up in the curve editor.
Hope this makes sense, any help is greatly appreciated.