F1 engineer's journey from CAD to Blender CGMaster's Car Tutorial

Hi there! Hope you don’t mind my - maybe too long- introduction. I work for an F1 team and use CAD and scanning softwares on a daily basis, mainly to reverse engineer stuff.

I started learning Blender when I was about 20 (now 35) then there was a 15 years gap :slight_smile: . My passion for cars and 3D in general has led me to Blender again. I recently bought the new “CG Masters: 3D Cars Inside and Out” tutorial where we go through modelling the concept car “Julietta”. My Blender knowledge before was a couple of short youtube tutorials about basics, mainly some low-poly stuff, basic texturing and UV.

I spent about 5 days so far on this tutorial, however I only have 1 - 1.5 hours a day to play with it.

I thought it would be interesting (I might be wrong) to see what we can get from this new tutorial as a beginner user coming from CAD world. It took a couple of days to get my head around the differences between CAD and Blender, but I feel more and more comfortable day by day. I know this is going to be a never-ending learning curve, but I would like to see how far I can get in the next few months or even years. First big step is this tutorial.

I think so far so good, I am at Session 3 - Chapter 11. I will regularly update the progress, and hopefully by the end I will get a fairly nice model :slight_smile:







17 Likes

Major F1 fan here… Thanks for sharing your blender work. Looks like you’re off to an impressive start. :slight_smile:

1 Like

Welcome to BA! Look forward to see your progress here. This one is on my to-do list, I am busy with the CG Masters Corvette now. You have made a great start, happy Blending. :art:

1 Like

How much of your day is spent squinting at pictures of the Red Bull and scratching your head? :thinking: :rofl:

Looking good so far!

1 Like

Thank you!

Haha, that’s a good question, I’d rather not say :rofl::rofl:

1 Like

Thanks, yepp really enjoying it so far

And may we have an exciting race this weekend :wink:

1 Like

Thanks @GSB ! At what stage are you with the Corvette at the moment?

I’m a long time Team Ferrari fan!!

For better or for worse, ha!

3 Likes

Hi there! Welcome to the forum.

Nice work so far, it’s really looking good.

Doing tutorials to work your way thru learning stuff is a great way to learn. I watch tutorials all the time. The key is, you need to learn from the tutorial. Anyone can be a robot and repeat what they see on youtube. Anyone can follow a video and extrude edges, add in loop cuts as is shown in a video. The thing is why was that done?

That’s kinda what you need to learn to be good at something like car modelling in the 3D CGI world. You need to learn things like topology and edge flow. I think you are following a good tutorial and I hope they are explaining those things.

Also

If you’ve done one car modelling tutorial, why do another one? Why not go out and model the car you want to model?

Randy

2 Likes

Yes, that is a good point. I will definitely start to model the car I have in mind after this tutorial. (A 1971 Mercedes Benz) But I actually like tutorials and the latest one includes the interior I think. So I will see, still a long way to go with the Corvette. I agree with you 100%. It is fairly easy to follow this tutorial and get a good result, but how to do this without being spoon fed. How to think for yourself and get it right, not so easy…

1 Like

This is the story so far. I really like this tutorial. I don’t have a lot of Blender experience and had absolutely no idea how to model a car before I got going with this one. So it is all new to me.

5 Likes

Welcome aboard and nice going so far :+1:

Also I do hope you retain your sanity working with polys however Mr Plush The shrinkwrap guru should mitigate most…if any potential conundrums are encountered, along the way.

Viva Ferrari :sunglasses:

4 Likes

Because it often aids learning to give a student an example to follow.

When a chef is teaching people to cook, they demonstrate a particular dish step-by-step, and the students repeat the steps and compare the final results. The chef does not merely demonstrate how to use a knife and measuring cups, then say “There’s the lesson, take your ingredients and make the rest of food.”

HI Randy,

I absolutely agree with you, blindly following a tutorial without understanding why we do certain things is not getting us anywhere. I kinda try to figure things out on my own before the tutorial shows what to do. Sometimes I nail it, sometimes I don’t, then I go back and think about what should be achieved and why I chose the wrong approach. That’s one of the reasons I am progressing quite slowly with the tutorial, but at least I have a better understanding of which tool does what and why.

After this, my plan is to choose a car, start modeling it on my own and open the tutorial when I get stuck and try to find the relevant sections. Hopefully after 2-3-4 cars I’ll be able to do things on my own while still making mistakes but learning from them.

That’s how I learned (and still elarning) CAD. At work I face challanges all the time, things that I had not faced before. SO constant learning and figuring things out. I assume that’ll be the case with Blender.

Exciting journey :slight_smile:

Mark

3 Likes