# FabiArt´s Sketchbook

**URL:** <https://blenderartists.org/t/fabiart-s-sketchbook/1640314>\
**Category:** Sketchbooks\
**Tags:** sculpting, modeling, texturing, characters, lighting\
**Created:** [May 9, 2026, 8:30am UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314 "2026-05-09T08:30:50Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 9, 2026, 8:30am UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/1 "2026-05-09T08:30:50Z")

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My own little place where all the projects go, that i either didn´t finish (yet) or that are just fun sculpts or studies. Have fun ^^

First one is from a while ago, when i started again with blender after a long pause. I was always interested in sculpting and character design, but i also like to stray from that path once in a while.

This bro is really tired i guess ^^

 ![Sculpt](https://blenderartists.org/uploads/default/original/4X/8/9/0/8900fb473fd41ac24733e2f1c8084725b0729abb.png)

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**Author:** ![Dreamwind](https://blenderartists.org/user_avatar/blenderartists.org/dreamwind/32/1464942_2.png) [@Dreamwind](https://blenderartists.org/u/Dreamwind)\
**Post date:** [May 9, 2026, 10:01am UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/2 "2026-05-09T10:01:57Z")

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He seems a little bewildered. How about giving him a handsome hair, I guess he would then break into a smile.☺

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 10, 2026, 9:42am UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/3 "2026-05-10T09:42:33Z")

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Could be, might try it in a while 😁

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 16, 2026, 12:20pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/4 "2026-05-16T12:20:53Z")

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From a tutorial by @Kaizentutorials , i switched to a different style of animal, i like turtles a lot, so i wanted to do one of these.

 ![Fluffy_Plushy1](https://blenderartists.org/uploads/default/original/4X/a/d/7/ad79cc2a7a97940d0c7ae5e68f3f5cd049ee9553.png)

Ready for a fantastic plushy tea party! ^^

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 17, 2026, 12:53pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/5 "2026-05-17T12:53:58Z")

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Started with repeating patterns, i created the groundtiles, i was inspired by my own tiles here at my home. After that i wanted to create a little sportscene, so there´s that ^^ Little Sportroom sketch, it was very fun!

 ![Hanteln](https://blenderartists.org/uploads/default/original/4X/0/d/f/0df851a589ee621076d75567d3a46c41b9d02420.png)

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**Author:** ![vahrdon](https://blenderartists.org/user_avatar/blenderartists.org/vahrdon/32/1467650_2.png) [@vahrdon](https://blenderartists.org/u/vahrdon)\
**Post date:** [May 23, 2026, 11:51am UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/6 "2026-05-23T11:51:17Z")

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Gotta relax them upper eyelids, bro looks shocked

Any chance for more angles of the head? and did you use any references?

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 24, 2026, 3:38pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/7 "2026-05-24T15:38:32Z")

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Thanks for the tip! Yeah, those were my first attempts at sculpting faces 😅

I have to look it up, if i got the project file still, then yes i can show more angles, but for the most part those are just quick studies i do, i often don´t save those 😅

References are key! ^^ I use figurines as well as pictures for reference. With figurines i like that you can turn them around, also i like the haptics for better understanding 🙂

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 24, 2026, 5:41pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/8 "2026-05-24T17:41:53Z")

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![Fun Sculpt](https://blenderartists.org/uploads/default/original/4X/2/9/2/292bf9d3406c8b5a148336bee5480c532decfeaa.png)

I had a lot of fun, sketching this! Just playing with forms and shapes of the face to give him a bit of character ^^

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 24, 2026, 5:46pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/9 "2026-05-24T17:46:17Z")

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Also tried to improve my composition skills. Here are some scenes (for better or for worse 😅 ) where i tried to implement some of the compositional guidelines (Form, Thirds, contrast):

 ![Composition](https://blenderartists.org/uploads/default/original/4X/7/2/b/72b5b14a9b4da61c5eac7f91087511138652bb5d.png)

I actually like this one a lot, it´s easy for the eyes for me ^^

 ![Sphere Composition_Value_Guiding_Diagonal](https://blenderartists.org/uploads/default/original/4X/7/a/1/7a136a09917dddf3479d22b3be837e54c26eb012.png)

Here i played with the diagonal composition.

 ![Cube Composition_Guiding_ROT_Compund Curve](https://blenderartists.org/uploads/default/original/4X/e/c/2/ec27ee1a80fa33514ecc6351936b0ce26065ab12.png)

Here i tried to get like a s - shape going, also playing with scale ^^

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**Author:** ![vahrdon](https://blenderartists.org/user_avatar/blenderartists.org/vahrdon/32/1467650_2.png) [@vahrdon](https://blenderartists.org/u/vahrdon)\
**Post date:** [May 24, 2026, 9:17pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/10 "2026-05-24T21:17:30Z")

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Better than my attempts back in the day when sculpting heads from scratch, I eventually switched over to poly modelling completely and used it as a base for sculpting.

Good that you use references, they are indeed crucial. To be honest one can work without any ref in hand, but one would really need to have a good imagination or direction that they would want to go from the start.

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**Author:** ![vahrdon](https://blenderartists.org/user_avatar/blenderartists.org/vahrdon/32/1467650_2.png) [@vahrdon](https://blenderartists.org/u/vahrdon)\
**Post date:** [May 24, 2026, 9:21pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/11 "2026-05-24T21:21:14Z")

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Anything that makes a face model stand out is good, make it more rememberable/unique. Honestly that applies to anything when it comes to stylized modelling.

Just tricky to make good UVs due to the proportions or even retopologize for a low poly. Either way good practice, keep working on it 👀

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 25, 2026, 12:27pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/12 "2026-05-25T12:27:49Z")

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Yeah, i also had difficulties just sculpting from a sphere ^^  
Now i use different methods on achieving a basemesh, for faces i like metaballs a lot actually - just a sphere and a cube and you´re good to go! For whole characters i often also use polymodeling, especially when using references for tracing. Skin modifier is also an option sometimes, i think it depends mainly on how i think i can achieve a basemesh as easy and fast as possible so i can go to the high poly sculpt 🤔

I think sometimes working without reference is a good way to use ones own creativity (or pattern recognition), and it´s often more “relaxing”(?) in a sense, because you can just go off and do your thing and see which forms you like and refine them and surprise yourself about the result 🙂

And i find it a good way to overcome the “perfectionism” in art. I find it sometimes very paralyzing to have this feeling that the artwork is still not done no matter what. Sometimes calling it a day is more rewarding in a long run ^^

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 25, 2026, 12:33pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/13 "2026-05-25T12:33:34Z")

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Thats true!

And yeah, retopology is a completely different topic 😅 But this is also always a good practice, trying to retopologize the model as good as possible. But it also depends on what you want to achieve, so if its a stillife, an animation and so on. Sometimes you just can do a quad remesh and call it a day: If retopology is not my focus, i just make a quick remesh (for example if i wanna focus more on texturing a.s.o.) 🙂

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [May 30, 2026, 5:36pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/14 "2026-05-30T17:36:49Z")

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![Low Poly Mech](https://blenderartists.org/uploads/default/original/4X/b/9/b/b9b9c946a2cc825eb2d986590f20f61ead4bad96.png)

Just a small doodle ^^

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [June 3, 2026, 6:42pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/15 "2026-06-03T18:42:52Z")

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Working on a tutorial series by the talented SpeedChar ^^

 ![Sketching](https://blenderartists.org/uploads/default/original/4X/1/9/a/19a0d5aa2d219eefe4cd69da5b6d21e968633489.png)

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [June 3, 2026, 6:43pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/16 "2026-06-03T18:43:38Z")

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And also working on a character Idea i had for a while, Dr. C. Alamari 😆

 ![Sketching1](https://blenderartists.org/uploads/default/original/4X/5/2/f/52f5b180d74d432f0f7b286a1a2d9868649f8f2f.png)

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<div class="post-metadata">

**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [June 10, 2026, 7:50pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/17 "2026-06-10T19:50:38Z")

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![Sketching4](https://blenderartists.org/uploads/default/original/4X/2/9/9/2995b2cbf4985df404abe891c1a95b8cc0985011.png)

Had this idea of an Owl Mask, i like the design, maybe doing a full render 🤔

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**Author:** ![vahrdon](https://blenderartists.org/user_avatar/blenderartists.org/vahrdon/32/1467650_2.png) [@vahrdon](https://blenderartists.org/u/vahrdon)\
**Post date:** [June 12, 2026, 7:42pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/18 "2026-06-12T19:42:01Z")

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I really dig masks and this one looks really good. Gives me venetian mask vibes, you know the ones that usually have the Scaramouche, Volto, Bauta and so on.

I think the only element missing is having some sort strap to properly hold it on the face, as long as it still looks elegant.

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**Author:** ![FabiArt](https://blenderartists.org/user_avatar/blenderartists.org/fabiart/32/1464844_2.png) [@FabiArt](https://blenderartists.org/u/FabiArt)\
**Post date:** [June 13, 2026, 11:31am UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/19 "2026-06-13T11:31:41Z")

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Yeah you´re right! ^^ This was just a quick sketch, but for the full render i will definitely put a strap or something like that on. I just don´t have a concept yet what to do with the rest of the head, i like the tricorn, but maybe using a cowl or something also more in a venetian or barock style maybe. I think a reference gathering session is in the making 😆  
I also don´t know what kind of impression i get from this: Maybe more sinister or something festive or something mysterious - yeah i definitely have to look more into it! 🤔 😅

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**Author:** ![vahrdon](https://blenderartists.org/user_avatar/blenderartists.org/vahrdon/32/1467650_2.png) [@vahrdon](https://blenderartists.org/u/vahrdon)\
**Post date:** [June 13, 2026, 12:25pm UTC](https://blenderartists.org/t/fabiart-s-sketchbook/1640314/20 "2026-06-13T12:25:46Z")

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I’d aim for something more mysterious, I still remember the masks in Murder at Masquerade Manor and I’m pretty sure the artist took some liberties there but still proof of good execution.

[![](https://blenderartists.org/uploads/default/original/4X/2/d/5/2d50e2a57a5932e5a8047f82d66e2591f8082ad8.jpeg "Murder at Masquerade Manor") ](https://www.youtube.com/watch?v=KahDuBsWkuU&t=59)

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