I can’t figure out why my fabric simulation freaks out when I turn on self collisions. I’m trying to basically just make a drapery. I have two points hooked to an empty which I would have scaled down. But you don’t even need to touch that because the moment you press play the fabric crumples and then flies off. The simulation works fine if you turn off self collisions but I need it on to be more realistic
Photo of when self collisions if off
Photo of when it’s on
My file is really big so I can’t attach it but let me know if there is something in my self collision settings that looks off.