Instead of being able to select a loop and choose where to cut it, I am now bestowed with the magical ability to select an edge and choose where to subdivide it ! This happens when I save, close and reopen my current .blend - so far with only one file as I’m only working with one file.
If I seperate parts of the mesh, the face loop cut works correctly on the seperated bits and sometimes with the original mesh as well. If I join the two meshes together I still have the problem. I tried seperating everything, this doesn’t work either.
I could try an upload a .blend to demonstrate the problem. I have no idea why it started though. Anyone have any clues ?