Face problems



As you can see the faces are black, I’m using mirror and subsurf modifier and also set smooth. I’ve tried flipping normal but the faces stay black, deleting and remaking the faces and they’re still black, recalculated normals, didn’t work either. I’m new to blender and 3D so I have no clue what’s going on :o . If anybody could shed some light I’d appreciate it.

Press F9 to go to editing panels then go to the Mesh panel and you will see you have a vertex color layer, just delete it. Hope that helps.

Oh wow I completely overlooked that :o , thanks for your help, that was the problem.