Hello, can you please help me to find out why this happens? As soon as I switch from Edit Mode to Object Mode, the face texture changes… The picture of the face was made in a vector and then saved in a png
Nothing to do with the texture itself but possibly you are seeing some kind of disruption from using a subsurface modifier on the mesh. Can you share your object properties as far as modifier settings?
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As @CDMJ said it must be because of the subdivision, just add a couple of loop cuts on the face so the polygons are more square and it should be ok
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Thank you! It really helped me))
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