note: i can create mesh the old way with verts edges and faces
but is there still a way to list these like the old way
or only using the new Bmesh system ?
any simple example just to show how this works
might be usefull in futur for some old scripts
did not realyl use this function before
might be usefull
i did get the polygons face to work
but a bit difficult to get the new mateiril faces tot ake and show new material as per face index
had to add some lines at the end not certain why