I have a problem with a model where some of the faces are not being shown when in textured mode. All was OK until I started texturing, now however I can see through some faces in the view window. Spinning the model around and looking the other way does not exhibit this problem.
I’m guessing there is some kind of odd problem but cannot figure out what. Indeed I now cannot tab into edit mode at all. Can anyone help? I’m very new to this and have spent many hours on a model that is now behaving very strangely
1st picture is showing the mesh in solid mode, next is in textured.
Th render works OK, however this will eventually be exported for use in a 3d game so I need to be sure the mesh is correct.
Hope someone can help.