Hey, I want to know what is you exactly need to do to have a facial rig for motion capture. There are videos of youtube of poeple showing how to capture your face, or sending motiion capture information into blender but nothing talking about the actual rigs.
So, should I have a bone deformation driven rig or should I use shapekeys with drivers? I assume bone deformation rigs would be best right? Since the bone will be able to move more freely and compared to one moved by drivers which will have more binary like movements ot it.
And then how do I make those said bones move with the motion capture footage?