it was all blender…
i made the caustics maps myself and it only took about 5 minutes for each and was increidbly easy to apply(threw a spotlight) and u can also change its brightness, and color and size in a snap…
i was tinkering with mayas caustics for about an hour before i got anything to show yesterday, and believe it or not, the caustics i have here were better than the result i got in maya =D
im creating a library of caustic maps and posting a tute on my site soon if anyone is interested…to make the maps, i am using real glasses to study off of so the result will be close to real…
for each glass ill make 2 maps, strate on caustics, and light at an angle caustics
ill be making much sharper brighter color caustic maps to use…consider this a beta
i dont have this stuff up yet…i just started it this morning…im probably gonna rework all the maps, and especially remake the color maps to be sharp and real like refracting water caustics… ill at least have some blends and a small caustics library up by the end of today =D
Looks good! Does the caustics patterns change when you move lights? Or do you have to create the textures every time? Of course I Like the noise effect too…
i have both sets of caustics shinging out of spotlights, and i just adjusting the energy ipo depending on the angle it is at to make it blend into another angle =D