Faked Particle Generator

I have been wondering-

How can i make a good “Fountain” of faked particles.

The hard part is making the particles have a random factor, like in blender’s particle gen effect. In a fountain the particles would spread out, how could i achive the ‘randomness’ that is given by a particle generator. Particles, or really, planes with alpha textures on them, only shoot in one strait direction in the GE. Is there a way to make it more random?

Since your talking about faking particle’s try looking at this site :

http://oor.free.fr/blender/index.php?option=com_content&task=view&id=31&Itemid=31

Very nice .blend file’s there :wink:

And Remember :

KEEP ON BLENDERING PEOPLE OF ELYSIUN !!!

How about having the generator rotate randomly? Then use Local instead of Global for initial velocity.