Fall through floor

Alrighty I upgraded to 2.69 from 2.59. The two major changes I made in my characters was giving them path navigation and changing their physics type to Character from Dynamic.

Now they periodically fall through the floor.

I would like that not to happen.

I’ve never gotten Character physics to work. Switch back to dynamic until character works better.

sounds good

It could be as simple as increasing the physics sub steps, fixed a similar problem for me.

Could it be that my characters are too big? I have no frame of reference

A blender unit is a meter so your characters should be about 2 blender units. Of course, it doesn’t really matter but you will have to adjust your gravity amounts if your characters are huge.