falling chess pieces

Hi!

I want to make a piece of chess fall. But when I make the piece rotate he goes through the board! What do I do to keep this from happening?

Oh, and if I make a video can I put it up on this forum somehow?

you either have to keep the objects from intersecting by hand, or have the physics animated from the game engine [make the objects collide as you’d like, then enable record to ipo in the game menu to bake the physics from the game engine]

like… frame by frame?

And where can I get some good game engine knowledge?

Don’t forget about the floor constraint. Add an armature to each chess piece and it might work (I’m not at my ‘Blender’ computer right now to try it :slight_smile: )

Mike

not EVERY frame, just - the bottom and top of each bounce.

Symulated physics is quite fun, but not easy to control how the piece lands. A tutorial : http://mediawiki.blender.org/index.php/Manual/PartX/Hard_Bodies

how do I add a floor constraint?