Hi,
I was working on a small project but whenever I render , to just confirm how the textures are , it shows a false color render but while rendering in process…it is not in false color mode.
Check out your compositing network that is executed once your render is finished.
It’s not False color view transform, this looks like a render pass connected to your Viewer and/or Composite node.
Yes, I have connected the denoise node.
Thanks, removing the denoise node before rendering helped but I still didn’t get why it happened b’cause it never happened earlier.