False Color In Render Result

I was working on a small project but whenever I render , to just confirm how the textures are , it shows a false color render but while rendering in process…it is not in false color mode.

And I have not selected the false color in color management. So, I have no idea what’s wrong.

Check out your compositing network that is executed once your render is finished.
It’s not False color view transform, this looks like a render pass connected to your Viewer and/or Composite node.

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Yes, I have connected the denoise node.
Thanks, removing the denoise node before rendering helped but I still didn’t get why it happened b’cause it never happened earlier.