As part of trying to improve my character modelling, rigging, and animation, I’m going to go through each of the characters of one of my favorite fighting games, Under Night In-Birth.
I started with Linne, who I think has both the simplest body profile and color palette. I also tried doing a cel-shaded render for the character model, which I think turned out somewhat nice.
I tried using the Abnormal add-on, but it’s still going to take some figuring out. I’ll come back to Linne at some point, but for now, I’m considering this project done!