Fast Water Material

Hey all,

Working on a fast realistic water material, average render time is 35 seconds with 256 samples and 1920x1080 resolution.

Using Optix and CyclesX on RTX 3060.

Critique welcome.

The rocks are also procedural.


Nice. What is your material setup?

This is very pretty. Looks awesome with those caustics! Well done.

Really good results. Interested to see how you have done it?

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I really like the last image with uneven distribution of water surface disruption. Great attention to that realistic detail so common on lakes and ponds.