Fast Water Material

Hey all,

Working on a fast realistic water material, average render time is 35 seconds with 256 samples and 1920x1080 resolution.

Using Optix and CyclesX on RTX 3060.

Critique welcome.








The rocks are also procedural.

4 Likes

Nice. What is your material setup?

This is very pretty. Looks awesome with those caustics! Well done.

Really good results. Interested to see how you have done it?

1 Like

I really like the last image with uneven distribution of water surface disruption. Great attention to that realistic detail so common on lakes and ponds.