I’m still a Blender newb and currently working very slowly, constructing a mesh. I would love to know if I could speed things up:
- Is there a command to quickly delete floating, unconnected vertices?
- Is there a faster way to create quads than selecting 4 points or 2 edges and pressing F? Is there a way of creating a ring of faces all at once?
- Related to the above, how do I ‘bridge’ between two meshes? I have a rectangular hole in one object and want to connect a cube to it - do I have to create the 4 connecting faces manually or is there a faster way?