FBF Debugger Preview/Techdemo - any usage for it?

Hi,

I’m currently working on an enhanced version of my [B]Frame-by-Frame Debugger.[/B]
I want to share a preview of it and see if anyone has a usage for it.

The advantages are:

  • it is awfull easy to install in any game
  • free fly through your scene (no separate controls needed)
  • complete control other the timing (frame-by-frame, slow motion and realtime modes)
  • you can install FBF as a linked library - when published without, the FBF automatically disappears

I hope you enjoy.

The shown games are:

I use 2.56, but this sounds incredible. I’m guessing the ‘slow-motion’ effect is done by setting the logic tic rate lower, correct?

Nope, by suspending/resuming the game scene ;).

Short update:

  • Now it is 2.5 compatible :smiley:
  • supports keyboard controls of the camera
  • faster rotation with mouse
  • debug mode can be disabled/enabled