.fbx export

Report: ErrorA Traceback (most recent call last):
File “C: \Program Files\Blender FoundationTlenderN2.76 \scriptStaddonsio_scene_fbx%init.py”, line 583, in execute
return export_fbx_bin.save(self, context, "keywords)
File “e1Program Files\Blender Foundation\Blender2.76 \scripts\addons1io_sceneffix\exportibx_bin.py”, line 3039, in save
ret = save_single(operator, contextscene, filepath, "kwargs_mod)
File “e1Program Files\Blender Foundation\BlenderN2.76 \ scripts\ addonsNio_scene_fbx\ exportibx_bin.py”, line 2934, in save_single
scene_data = fbx_data_from_scene(scene, settings)
File “C: \Program Files\Blender Foundation\BlenderN2.76 \ scripts\ addons1io_scene_fbx1 exportibx_bin.py”, line 2171, in tbx_data_from_scene
data_mesheslob_obj] = (get_blenderlD_key(tmp_me), tmp_me, True)
File “C: \Program Files\Blender Foundation\BlenderN2.76 \scripts1addonslio_scene_fbAlbx_utils.py”, line 358, in get_blenderlD_key
return “B” + bid.rna_type.name + “#” + get_bid_name(bid)
AttributeError: ‘NoneType’ object has no attribute ‘rna_type’ location: <unknown location>: -1

while modelling i was trying to export as .fbx file,but not until I get this error

Try using latest blender version

I updated to newest version,but it’s no use the same export .fbx issue.Another files exported as .fbx is working properly in 3ds max,but this one has some issues of python scripts.It works good with another file export variety formats like .dae,.obj(corrupted models from blender to 3ds max).stl and rest of them.Fortunetely I fixed a problem of neccessary text unless modelling japanese letters.I sut up japanese fonts in blender which caused export problem.