I encountered a problem: when exporting with fbx ASCII it auto-puts a keyframe on first and last frame of any object in the scene, even if it is not animated. Since I my scene a have hundreds of objects the fbx that I export to other software get clustered with too many unnecessary frames that make the app run slow in real time.
Is there a way to export fbx ascii without keyframes on not animated objects ?
Here below is a screenshot from 3Ds Max showing an object that is not animated is having unnecessary keyframes on first and last frame.