I don’t know if someone has already asked for this, but it would really be handy if the UV channels of an object would be listed in the Outliner, right below the mesh of the object, for instance. Just like Vertex Groups and Shape Keys are.
No one listens to feature requests here.
Where then?
well is it not already shown as a texture ?
ok it does not say it is a UV image
may be this could be added in outliner
but there is also a list of uv image ineditor on the left side!
happy 2.5