Sometimes i need to show my topology and so i need to render “hidden line”
The hidden line render is missing in blender and so i have to do it by “duplicate the mesh>modifiers>apply wire”
which sometimes does not work on high poly meshes (some lines may not seem well or not seem at all or touch each other and seem like merged having as a result to not be able to show our topology well).
in the next versions of blender i would suggest to include hidden line render.
btw (little out of theme) is there any plugin or other renderer for blender that renders the hidden line well?