I’ve been getting comfortable with blender and wanted to make a video that highlighted features I felt could be better to make certain processes much faster. I’ll let them out as well:
Object Creation: Qblocker does a great job of doing what vanilla Blender should do, easily alter where and how objects are added to the scene. When primitives are added you should be able to alter the segments without tinkering in a menu.
Mirroring: Quickly mirror by world axis and the ability to mirror selected polygons using an edge selection in one click.
Loop cut: should have pinch factor and the ability to only cut selected edges. The subdivide workaround for this isn’t a true solution as it lacks any options.
Bevel Shader: If this could recreate the rounded edge shader in modo it would amazing. Needs to work with intersecting geo.
Maybe I’m still too new and these aren’t really issues. What do you miss from other software?