I would like some feed back on what you think there is still a lot i need to do,
for example a body, an environment basicly the rest of the world but here is my start. they are
2 infantry helmets and 1 generals helmet the colours and textures may change but what do you thing
The design is brilliant; very menacing, but also just really cool. However;
are they uv-mapped? the texture looks as if it is cube projected or something (you can see the stretching around the bottom half of the general, although the infantry ones look fine.) the texture itself is very good and fits in well, imo.
The infantry helmet has a good glossy look to it, but it also looks very washed out. This might just be the lighting, but I expect it isn’t. The normal map is subtle but effective.
Apart from a body and environment etc. like you said, I can’t think of anything you need to add.