I don’t normally comment much here but have to say she’s got nice shape and form considering the polycount, esp having individual fingers. Good treatment with the hair as well. Should be interesting to see what happens with the normal mapp applied.
Crits : only one really…
Her wrist looks a bit odd in that far right panel although I’m aware that it might just be a pespective thing due to the camera angle and it’s proximity to the mesh.
Ah heh, yeah that would make sense. I always find that counter up top there a little confusing as it doesn’t always update and show the whole scene. It’s still a good model anyway
Crystal Space is an open source game engine. it’s not bad just compiling the bitch can nearly drive you mad. up to now i didn’t manage it. i donno if it is already production-stable as the last time i looked at it (must be a year now) it was not.