Insults are not constructive. People should be embarrased.
You’ve choosen one of the most difficult things to do in CG. It’s important to temper your expectations and understand that most people don’t get their first human face “right”. I’ve been building different cg faces for the past 3 years and I’m still seeing the shortcomings in my work.
If you are looking for a critique of your model, I would say it looks like a beginner’s effort. That’s not meant to be a slam, it simply means you need to accumulate some skills and techniques. Fortunately, there’s a great deal you can learn on this very website.
You need to work from reference. You are lacking some basic features that suggest to me you are trying to build something that only exists in your head. This approach almost never works, especially for a beginner. The most succesful projects always begin with a plan. I haven’t seen a decent character modeler on this or any other site that doesn’t use a set of photos or drawings to work upon.
You would also learn a great deal by searching for discussions of edgeloops on this site and cgtalk.com. Study other people’s meshes. I keep tons of pictures of other meshes. I learn a lot by seeing other people’s poly flows, edgeloops, how many or how few polys does it take to build parts of the body effectively, and so on.
Last but not least, if you’re really serious about wanting to do character modeling, you have to be willing to occasionally take what you’ve learned from one mesh and move onto the next.
I would encourage you to try again. On your next face, get a front and side view of a face and put it in the background, and do your best to follow it’s basic form.