Hi, I decided to make a female character with stylized look. This is just a personal project, and I created some animations to test out the rig. I feel pretty happy with how everything turns out so far, but I don’t know if it’s good enough for you guys (aka looking for feedback). I don’t mind any comments about her. Maybe about her looks? or there are things that I can add or fine tune a bit more? How’s the lighting looking? Other than that, thanks for stopping by and checking her out!
The modeling and presentation are really nice, well done!
The things that could be improved are in the animation. In the walk and run cycles, is the pelvis’s rotation completely static? You could rotate it on the vertical axis, depending on which leg is to the front, just like you did for the shoulders.
If you feel confident you can do it, you could also rotate it on the front axis, so the hips go up and down (each hip lowers a bit when its leg isn’t touching the ground and is pushed up when the leg makes contact).