Ferrari 360 Modena

OMG thats good!

not bad. you have to be very strict with your edgeloops, otherwise you’ll be stuck when it comes to making those hard edges.

heres an image from ages ago, from a bad tutorial i made that might help you. hopefully its useful…

http://pedalfist.googlepages.com/edgeloops.jpg/edgeloops-full.jpg

ok i have done clay renders and it shows some weak points of the model, i also have done a wire screen of the front bumper if someone would like to go over it. Now the big problem is modelling engine and interior for which i dont have blueprints so it will be just about moving vertices. I could also arrange the render in the way that we would not need to have interior and engine and yet it would look good… as allways any crits & comments welcome :slight_smile:

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