Little project of mine, this is a fairly early pic but it’s coming along nicely.
Mostly, I wanted some suggestions on how to get it looking more like metal/car paint, or if it’s even possible with blender internal.
I could also run it through my collection of renderers besides blender: Yafray, POVray, Indigo, Kerkythea… :eyebrowlift2:
updated pic:
I’m still working on the headlight, it’s being a pain…
As for the cracks, I’m not very good at explaining it, I’ll post a little tutorial soon for ya.
btw, I’m using subsurfed polys for this, not NURBS…