Ok. I am gettin deep into compositing and layers during work with long animation but dont now too much about shadows yet. So have some basic questions.
Guys, please dont hesitate to answer since this is pretty straightforward questions VERY WELL EXPLAINED and i supplied 3 screenshots.
Dont worry about my nodes - since this is just a recombining all the passes together (to remove the noise with help of bilateral blur and determinator only from particular passes) and one group of nodes for glow and blur. Just pay attention on the right panel where i have a three layers -
1 LAYER - ONLY MY ASTRONAUT - WITH NO LIGTHS ( layer 2 - excluded)
2 LAYER - ONLY MY SPACE CORRIDOR - WHICH HAS SOME CORRIDORS EMISSIONS (to lighten up the corridor) BUT THEY ARE EXCLUDED FROM OTHER LAYERS ( layer 3 - excluded)
3 LAYER - ONLY FEW EMISSIONS (TO LIGHTEN UP THE CHARACTER) (layers 1 and 2 excluded)
So first question: Even that i have no shadows passes enabled at all (so they are not combined) i still can see shadows of the character (yes character is not excluded from layer 2, but still…) !!! Is that supposed to be like that, is that how it works?
Second question: Even if i delete third layer where all of the emissions are - shadows are still will be visible. But are they appear even if there is no light source? Is that how it works?
Third question: Even if i enable shadow pass for 2 layer where only my corridor is, and add (add node) it in compositor - i have no control over it. So if i want to change the color or make it strong - i cannot do it though i have access to all other passes which are added in compositor. So what i am missing here. Shouldnt i use add node to add shadows if i want? But all of the other passes are added and i can control them but shadows if i simply add them - not. So how to properly add them as well so i can tweak them?
1 LAYER (LOOK ONLY ON THE RIGHT PANEL)
2 LAYER (LOOK ONLY ON THE RIGHT PANEL)
3 LAYER (LOOK ONLY ON THE RIGHT PANEL)