- How to make UV bumpmap?
- Why arealigts wont work, when using YafRay?
- Why is there shadow in side my Pixar eye?
paint them in photoshop
apply it as new image texture, set mapping coordinates to uv, set ouptut channels to [only] Nor
because you set something in your pixar eye to cast and/or recieve shadows [the default]
Make sure the power is turned up heigh enough. It uses a higher value then blender does. And in the yafray GI tabs, make sure the emit power isnt too low. Also, area lights or sensative to distance; set the DIST high enough so that the line coming out of the square reaches to your scene, then work off that.