FiberMesh to Splines standalone released (works with blender)
FiberMesh to Splines Standalone is a standalone application that will convert the exported FiberMesh from ZBrush to splines.

You simply drag and drop the exported .OBJ of FiberMesh on “FiberMesh to Splines” and it will convert it to splines in .OBJ format. The splines can then be opened by a 3d software that supports importing splines from .OBJs.

Then the splines can be used to create , animate and/or render hair in your 3d application.