I’ve decided to touch up my entry for the last weekend challenge a little, because I’m pretty happy with how it came out stylistically. I’ve always liked this style of minimalistic low-poly designs (though I think the final scene ended up with some 6000 polys) like in early 3d games and wanted to create a somewhat modernized version of that.

The name Robert was just the first name that popped into my head when I wrote the text.

Any feedback is welcome, of course.