So in most 3d software when you have an image/texture the input or node or whatever will show the path where the file is located. How do you obtain this info in Blender?
Bit of a Hail Mary but… I have this script in 3ds max that finds all lost images and if you specify a location for it to look, it’ll remap all the missing images it can find that are in that location. Any chance of anything, add-on or otherwise, inside Blender 2.8/2.81?
Scenario in question is that I downloaded the free Kitbash3D scene in Blender format, but it’s just a whole bunch of pink.