Playback of a very basic object-animation sequence that I began building in 2.61 does not play in 2.62, using either the Timeline controls or ALT+A, when AV-sync is enabled. The Timeline marker does not move and no animation takes place, though the FPS readout indicates it’s running at 24fps on average. I can scrub the Timeline and the animation works fine.
With either Frame Dropping or No Synch enabled, the Timeline marker advances and the animation plays properly with ALT+A or the controls, but I also have 2 audio strips in the VSE that I’m using to block out synched animations. In 2.61 they play back fine; in 2.62 there is no audio playback at all, even when AV-synch is not used.
Did something break in 2.62?
Admins note: Move this thread if Animation isn’t the right section, hard to figure what might be best, since it involves a number of features and systems.