I must not spend anymore time on this, so here is the finished product
57 hrs render with completely unecessary 16x AO, also 16x OSA +MBlur, so should be no aliasing artifacts.
Crits and comments are welcome for next time…
Alex
I must not spend anymore time on this, so here is the finished product
57 hrs render with completely unecessary 16x AO, also 16x OSA +MBlur, so should be no aliasing artifacts.
Crits and comments are welcome for next time…
Alex
That looks excellent alicopey. Good luck in the competition.
Oh! I think I see some jaggies!
Lol, just kidding. Great job on the lighting and giving the scene a real sense of action. My only crit is that the driver’s head is a bit confusing. It looks like it was mapped onto a curved plane. Oh well.
57 hrs? What are you system specs?
Good luck in the comp!
Thanks for the responses!
GCat: Thanks
Aristotle: Cheers!
The driver is fully modeled, must be a trick of the lighting…
My system is an Athlon 2000+ 512mb RAM, 408mb used - so no hdd-ing.
All the raytracing killed it, with 0 OSA just mblur and 5 AO it took 5hrs!
Alex
Thats so awesome. A few tiny flames at the damage point would have looked good, but thats just preference. Either way it looks very good.
Greetings:
Excelent, i love the sense of action and movement, it would be nice some fire as Ageles said, good luck at the comp
Marvelous image. There’s so much movement in that still. If only blender did the motionblur a bit more efficiently… would save us years of our lives