I’ve been modeling this character on and off for the past month or two. I’ve gotten to the rigging stage this week and had enough of him done that I could make this out of it.
The model itself is not the first one where I decided to use fur (only shown on the head at the moment), But it is the first designed specifically to use fur particles.
Here’s some screenshots of the scene:
Material View + Overlays
Solid View + Wireframe
Another angle of the scene