Hope you can help me. I’m totally new to Blender and I’m looking for a way to simply check if a model has intersecting triangles and show/mark the intersecting triangles. Can Blender do this? Or do you know of any other tool that can show me intersecting triangles/polys?
The wireframe view might help a bit, along with watching for shading artifacts. I ran into this problem when deforming a thin but 3D mesh - sometimes the lower part met the upper one which resulted into strange artifacts. And I don’t know why, but in weight paint mode, with face select on (F key) it was more clearly visible than elsewhere… Hope it helps!