I just started my own business as a 3D environment artists. I will be creating photoreal illustrastions of environment in Blender, I am also capable of creating general arts and 3D product design. You can see my website portfolio on this link: https://vizioart.com/
What I would like you to help me with is where can I look for my future clients?
I sent emails to big and small video game and movie companies. I also messaged bunch of people over LinkedIn, people who are working in those companies and even CEO’s of those companies. Usually everyone just ignores me or just tell me “thank you for contacting us/me…”.
I really don’t know where to seek them anymore, so can you please help me about it, at least direct me where to seek them (no they are not seeking me now since I am new and I have no reputation and I have almost zero contacts and recommendations over them). I do work over Fiverr but customers over there are unprofessional and cheap.
I would recommend taking some time and researching “networking” if you “cold” email someone out of nowhere asking them to hire you, they won’t. Ever.
What you do instead is you build up a relationship with those people. You talk to them, and what you want from them doesn’t come up at all in the first, second, or even third conversation.
Second, you’d do well to network with other environment artists and build relationships with them. Learning what they do and how they do it will be very useful for you, and if you build a good enough relationship with them, they may even give you clients they don’t have time for.
Third, you need to have a solid value proposition. You need to put yourself in your potential clients shoes and ask why they would hire you specifically over someone else, and why they need your services at all. You should be able to answer this in 50 words or less without hesitating. You need to know these 50 words by heart and be ready to say them with conviction when the time is right. Again, the time is not right on first contact. You need a relationship first
Ohh thanks a lot. You gave me tons of value in this answer, but yes that networking idea is the solution.
To me it seemed too cold and too direct to tell someone right from the beginning who I am, what I do and what can I do for him.
Okay, now I will go and build connections with people, then offer them my skills if they need my help.
(1)
There is a concept of “work to get hired” however not be confused with the “work for hire” which is technical legal term. Which means that you must keep pumping content in any way possible and stay on plan.
(2)
Then next step is to think of the “hollywood principle” that is “do not call us we will call you” at least that way you can have a strategy of staying on the plan. At least that way you can have a made-up logic inside your head that you expect to to be called, rather than getting anxious and get distracted with contacting others.
(3)
Creating stuff only is not enough, creating good stuff is important. As for example if you have 100 pieces of work, you can only show the best 10 of them (10% rule). This means that you create 10 times more than you show. Good news is that 90% is not deleted or thrown away but can be recycled into some new form in the future.
(4)
The next step of these is to actually create impressive stuff. Only by chasing your interests you can get up to a certain point of investing lots of hours, otherwise if you think that the work is dull and uninspiring (eg: like working on a AAA company) you won’t be able to go through the far end. Only if you can impress people you can be safe, at least in principle, then the rest is a bit of luck.