Ok so when I render and image from my animation i can see it working away and all looks fine! I can see my character standing in the pose I want, lighting looks decent (for me), basically everything looks peachy. That is, until the last block is filled in, then BAM. Pure white render. No shadows, no character, nothing. I would show you a screenshot but its literally a white square…
It worked before, so here are a few things I’ve recently changed;
Added in a sky texture + sun
added in smoke simulation but that is on a different layer (even disabled that layer when rendering and still same problem.)
Added in focal points for my cameras to an empty.
When I decided to render my full animation at first I used CPU because that’s all cycles smoke supports atm. However, after realizing my smoke doesn’t start until frame 80+ and ends about frame 100ish I decided to use my GPU render until the frame before the smoke appears. Then I was going to switch back to CPU to render the smoke, then back to GPU once it had disappeared to try save some render time. I was already a whole 2 frames into my CPU render when I decided this which both turned out white as well.
Any help please guys?