I want to make an animation of a ship entering the atmosphere and have its star trek type shield burn on entry. Ive very little experience with particles.
This is what i was thinking in my mind how it would go.
Parent sphere to ship and have translucent material.
Have another sphere just above and have part of it generate the fire.
Set first sphere to boundry??
Then set wind (or something) to blow the fire around the sphere.
Does thst seem logical or have i got it all wrong? Also is it possible to get rid of smoke? Or have very little