I am wanting to create a fire/some flames using a mesh rather than a full simulation to achieve a move cartoonish look. Unfortunately, I’m struggling to visualise the flames in order to model them.
Here is what I am trying to model:
And here’s how far I’ve gotten:
(Touch-ups, texturing and posing will be done later)
The part I’m stuck on is creating the flames on his head. I tried looking for threads on the subject or for 3d printable models of fire, but I haven’t been able to find anything to help me figure out how to progress.
As I said earlier, my biggest difficulty is visualising how a the flame should look in three dimensions. If anyone has any suggestions as to how to model this, or can point me towards good examples I can use as visual aids, that would really help. As I’ve been writing this message, the idea of using a cone and warping it has crossed my mind, but I haven’t tested that.